What makes arkham city good




















It's not that good Jac View Profile View Posts. The atmosphere, the art direction, the huge amount of lore spread around the city, the visuals which still look good even byu modern standards, the freeflow combat system which gives you a sense of real ability and strength, gliding around the open and intricate world.

Personally I think it's that they took Arkham Asylum, which at the time was arguably the best superhero game of all time, and somehow managed to make it even better. It's my personal opinion. To me city is the worst of all the serie. Plot wise it's not as good as others, the Arkham City district don't feel right. It's certainly tighter and more focused. But really, Arkham City is the adventure that allowed both Batman and Rocksteady to spread their wings and fly.

It is the ultimate sequel. More ambitious. There's a much larger space to explore, more puzzles to solve, enemies to fight, and famous villains to track down. It's everything we could possibly have wanted from the follow-up to Arkham Asylum. It also happens to be one of the best Batman stories ever told. Arkham City takes place some time after the events of Arkham Asylum.

Quincy Sharp, former warden of Arkham Asylum-turned Mayor of Gotham, has transformed the city's slums into a massive gated prison called Arkham City.

It's not long before Bruce Wayne is thrown into the prison, along with pretty much anyone else who disagrees with Sharp's views. All part of Wayne's plan, obviously, and after a fantastic opening sequence in which we get to see our hero beat the crap out of Penguin before he's gotten anywhere near a Bat-suit, the cape and cowl are on and it's time for action.

Many of the best Batman stories are the ones that pit our hero against overwhelming odds and incredible pressure. The Dark Knight sees Joker pushing Batman to the absolute limit, constantly proving to be just one step ahead of him. Arkham City is one of those. If Arkham Asylum was about Rocksteady making a few grimly creative hints about the shape of their own personalised Bat-verse, then its sequel is them hosing down an entire city with the thick black goo that pumps through the dark hearts that envisioned it.

Current page: Page 1. Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more! Page 1 of 2: Page 1 Page 1 Page 2. While also a bit of a knock-on Knight, given Rocksteady were responsible for the whole trilogy, this can be viewed as an area of improvement for both. Among the biggest narrative complaints of Knight was that the 'twist' reveal of the Arkham Knight's identity was no twist.

It was exactly who almost everyone expected it to be: Jason Todd, the second, formerly-deceased Robin. City comes to mind because, outside an easter egg, Jason wasn't really brought up. Certainly not meaningfully. Knight 's story was thematically good, though it wouldn't have taken the same level of heat if Jason was appropriately alluded to instead of it pretending that his identity is a mystery to the player. A welcome narrative innovation to the Arkham series is including a different, underused, but dangerous supervillain for Batman.

This was perhaps the first time that Hugo Strange, deranged psychiatrist, became more appreciated in the mainstream. Given that this is a video game series set within the greater DC multiverse and not a long-running comic series, this overall Batman story is allowed to have a more concise beginning, middle, and end. Plus, Strange presents an exciting, deeply psychological threat to Batman.

He's already been introduced into the mainstream properly thanks Batman Begins, but seeing Ra's al Ghul prominently in the Arkham series was fantastic. Having Ra's revealed to the true mastermind behind Arkham City was well-written and earned. It didn't undermine the significance of Hugo Strange's threat to Batman and the rest of Gotham City, but conveyed the arrogance and hubris the former possessed in a thematically-appropriate manner.

Ra's himself has proven in every medium he appears in that he is among Batman's most formidable foes. He's one of the few that challenge him mentally and physically, as well as respecting him.



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