Where to get reputation boost in aqw




















Hunter99A 3 points 3 months ago Hunter99A 3 points 3 months ago. If there's is a rep boost, it works on everything except alchemy or spellcrafting, one of those, can't remember exactly I just tried to do a quest, the rep boost doesn't seem to be active while the xp boost is still active, so wait till they fix that i guess.

Ohh, that's probably it, haven't touched fishing in 6 years or something. That's weird It's not working for me, tried doomwood and Sandsea and on 3 different servers And on 3 client aqlite, omg client and the vanilla artix client And I have to say, the vanilla client is garbage, doing 1 short quest was enough to annoy me with the self targeting and having to run back to turn in the quest Are you sure you weren't using a boost of your own, BoA quests give 10k.

Its 11k per turn in in using cape of awe plus my own boost then i think i got like 16k bonus rep. Different boosts can also be used together ex: reputation boost from cape, damage boost from weapon, gold boost from helm and active timed boosts will stack with gear boosts.

Probably want to mention that racial and universal boosts stack. The biggest factor being with AFDL, as there are four pieces of equipment two helms, a cape, and the armour that can be used and stacked with racial weapons.

The purpose of this guide is to help people find the best-in-slot that they can obtain items for a specific boost. Firstly, this section doesn't seem all that necessary. The entire point of the guide is to answer this question.

Regardless, the link in the current answer doesn't do anything but go to the Wiki page of tags, as there is nothing under the list of pages tagged with boost that the link goes to. I won't make you remove it, but you may want to reconsider having it for your own sake. If someone is interested in the Gold boost of something, they may get confused by having the other ones mentioned too. Overall, it just adds some unnecessary clutter. It would likely be better to just have the amount of the boost it gives that's relevant to the section it is being listed under Gold, Rep, CP, etc.

There is very little reason they need to be in their own section rather than in the regular lists. If you truly feel they need to be in their own section, then perhaps elaborate on it, in that their primary usage is for obtaining the class, rather than for the boosts. The current system is that even 5 consecutive days of logging in gets you one 20 minute boost for each of the four earnables.

I don't think there's a convenient link to use for explaining that, so you'll just have to do it yourself - We understand the logic of the Recommended Boost Items section, but it just feels off not having in there the best items.

This distracts from, and thus detracts from, the guide on the whole. Some of the colours are very similar to one another and that can make it even harder to keep track of what's what. When you're looking at it for a while, you start to get the hang of it, but if someone is just coming in for a quick glance, it makes it a hard to keep track of everything and they'd likely have to continually return to the key to figure out what everything means.

The formatting for the availability can probably stay, as it's fairly quick to figure out and matches decently with what's in-game, but much of the boost type stuff can probably be reworked.

The easiest way would be, as noted above, to only mention the boost amount for the particular section it's being listed under, which removes the need to colour-code the boost.

If you don't wish to do that, which would be understandable and there are some places, like in the recommended boosts section, where multiple boosts are listed and thus it's beneficial to have them identifiable , then some of the colours need to be re-evaluated. Gold needs to be a darker colour. You don't want to sacrifice readability for something cutesy like making the colour for Gold boosts gold. You can have it be something similar, like orange, but the current colour is hard to read.

Reputation, likewise, is hard to read, with the light grey on a light grey forum background. However, this may benefit from being changed to green so it matches the in-game colour a little better.

The other two earnables could also be changed to match in-game colours better, so you'd have: Rep is green, CP is red, Exp is dark purple, and Gold is orange. The light blue for the Undead boost is also hard to read, and could benefit from being a darker shade or different colour.

This isn't really separated into "must change" and "maybe change" or anything like that, as we'd like you to consider all of them. If there is anything you are confused and need clarification about, please let me know.

We look forward to seeing a revised version of the guide! My bad. It does add to the guide in some useful ways, but it's not so necessary that the guide suffers without it I'm going to remove it, not because it's a pain to update, but mainly because sometimes there's no way to tell what items are going rare. Crownsreach merge shop , so when content with boosts items unexpectedly go rare, I don't want to have misled anyone.

But now that I think about it, I can add it to the main lists as 1 entry under each different type of boost, labelled as "Elemental Orb Cape". I don't think there's a convenient link to use for explaining that, so you'll just have to do it yourself Thank you for this. There was nothing explaining it, so I could only leave in what the previous guide said, and hope it was still true.

Perhaps the best thing to do is separate this into two sections, one of which includes difficult to obtain items for things like AFDL, BLoD, SDKA, AoA, and NSoD, and then the other being what the majority is now for things that are easier to obtain but may not necessarily be the absolute best The original plan was to have a Not-Recommended Boost Items section as well, but I would need to give enough information so people know if the item is just impossible for them e.

And I would do this by linking to the guide for obtaining that item, but like you say, most of them don't have a guide. That's what I thought at the time, but including a little description on each item isn't the end of the world, so long as I can keep it humanly practical, which will help keep it shorter e. No, You will only benefit from the last item of each type of boost you equip. If you would level up all the way from level 1 to level by only buying items of 1,c one by one, it would cost you approximately ,, YoCoins in total without selling back any items in inventory or counting in the YoCoins rewarded per level.

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